Megumin, chaotic female elven Wizard G --- -. . --- .- |.. G -.| --.- |.| |..-- Z G |.----hfr| Z h G GG |......@o| G &Z |<.-----*--- Z G ---- -Bkfo| GG |u.rW| G -ooY--- |.o.| |...| --.-- --- Megumin the Thaumaturge Experience level: 9 Strength: 13 Dexterity: 8 Constitution: 8 Intelligence: 20 Wisdom: 17 Charisma: 10 Health: 0(57) Energy: 100(132) AC: 9 Gold: 674 Moves: 8366 Your Inventory: Coins $ - 674 gold pieces Weapons j - 6 [uncursed +0] daggers (in quiver) J - the [uncursed] +0 Sting (weapon in hand) Q - a cursed [-1] dagger V - a [blessed +2] dagger [of reflection] and stealth X - 4 [blessed +0] daggers [of reflection] Armor b - an uncursed +0 cloak of magic resistance (being worn) l - a [blessed +2] pair of buckled boots [of fire resistance (speed)] T - an [uncursed +0] pair of riding gloves [leather] U - an [uncursed +0] pair of walking shoes [low] Comestibles q - 4 [uncursed] food rations u - an [uncursed] lichen corpse Scrolls i - an uncursed scroll of magic mapping k - a blessed scroll of light z - 2 uncursed scrolls of light C - a cursed scroll of create monster Y - a [cursed] scroll labeled VAS CORP BET MANI [of enchant weapon] Potions a - an [uncursed] clear potion [of water] f - an [uncursed] puce potion [of confusion] g - an uncursed potion of booze r - 2 uncursed yellow potions [of healing] A - an uncursed dark potion [of sleeping] B - an uncursed amber potion [of gain ability] O - a blessed clear potion [of holy water] Z - an [uncursed] squishy potion [of sickness] Rings d - an uncursed ring of slow digestion (on right hand) e - an uncursed +2 ring of gain wisdom (on left hand) Wands c - an uncursed wand of lightning (0:0) t - an [uncursed] bamboo wand [of locking (0:7)] v - an [uncursed] wand of magic missile (0:0) w - an [uncursed] wand of create monster [0:10] R - an [uncursed] wand of polymorph [0:4] Tools h - an [uncursed] stethoscope n - an uncursed magic marker (0:52) o - an uncursed wooden harp s - an [uncursed] figurine of a newt E - an [uncursed] lock pick Spells known in the end: Name Level Category Fail Memory a - force bolt 1 attack 0% [|||||...] b - extra healing 3 healing 56% [|||||...] Your skills at the end: Fighting Skills Weapon Skills dagger [Basic / Expert] quarterstaff [Basic / Expert] Spellcasting Skills attack spells [Expert / Expert] enchantment spells [Basic / Skilled] Final Attributes: You were piously aligned. Hunger level was 1149. Your alignment was 51 / 51. Monster difficulty range was 1 - 10. Level difficulty was 11. You were immune to sleep. You resisted poison. You were magic-protected. You were blinded. You saw invisible. You were telepathic. You were aware of the presence of orcs. You had infravision. You had slower digestion. Your luck was zero. You are dead. Vanquished creatures: a rodent of unusual size a wood golem a pyrolisk a shocking sphere a tiger a tengu an ochre jelly an ettin zombie a watchman a quivering blob a lynx 2 panthers an iron piercer a mumak a giant spider a horse an owlbear a yeti a dog a jaguar a dwarf lord a gnome mummy a rope golem 4 soldier ants 3 fire ants 11 Uruk-hai a rock mole a pony 2 fog clouds a yellow light 11 gnome lords 3 gnomish wizards a red naga hatchling a golden naga hatchling a gray ooze a barrow wight a ghoul 2 wax golems 4 giant ants a little dog 2 floating eyes 12 dwarves a kobold lord a kobold shaman 2 hill orcs a centipede 3 orc zombies 3 werejackals 4 iguanas 2 killer bees 2 acid blobs a coyote a gas spore 6 hobbits 3 large kobolds a yellow mold a green mold 57 gnomes 3 garter snakes 4 gnome zombies 5 geckos 10 jackals a fox a kobold 3 goblins 3 grid bugs 4 bats 4 lichens 4 newts 218 creatures vanquished. Voluntary challenges: You used a wielded weapon 102 times. You read items or engraved 8 times. You put on armor 1 time. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You wrote Elbereth's name 3 times. You never encountered a bones level. You never used any Sokoban shortcuts. Dungeon overview: The Dungeons of Doom: levels 1 to 4 Level 1 some fountains a long staircase Level 2 a fountain, a sink Level 3 a delicatessen, a fountain Level 4 stairs to The Gnomish Mines The Gnomish Mines: levels 5 to 11 Level 5 stairs to The Dungeons of Doom Level 8 some shops, a temple, a magic chest, some fountains Level 11 <- You were here History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:56 you reached level 2 of The Dungeons of Doom. On T:486 you advanced to experience level 2. On T:620 you advanced to experience level 3. On T:744 you reached level 3 of The Dungeons of Doom. On T:918 you reached level 4 of The Dungeons of Doom. On T:1001 you advanced to experience level 4. On T:1310 you advanced to experience level 5. On T:1577 you reached level 1 of The Gnomish Mines. On T:1594 you advanced to experience level 6. On T:1846 you advanced to experience level 7. On T:2637 you reached level 2 of The Gnomish Mines. On T:3240 you advanced to experience level 8. On T:3436 you reached level 3 of The Gnomish Mines. On T:5078 you reached level 4 of The Gnomish Mines. On T:5493 you advanced to experience level 9. On T:6773 you reached level 5 of The Gnomish Mines. On T:7666 you reached level 6 of The Gnomish Mines. On T:8319 you reached level 7 of The Gnomish Mines. Latest messages: [2 turns] You have a little trouble lifting l - a magical pair of buckled boots. As you read the scroll, it disappears. [HP+1=19] Never mind. You write with your fingers into the dust. The yellow light explodes! You are blinded by a blast of light! The bat bites! You finish writing in the dust. [HP-1=18] [2 turns] The rodent of unusual size bites! The lynx hits! (2x) The lynx bites! You die... Final status: Goodbye Megumin the Wizard... You died in The Gnomish Mines on dungeon level 11 with 12821 points, and 674 pieces of gold, after 8366 moves. You were level 9 with a maximum of 57 hit points when you died.